Scene naming and assembly
Scene assembly. The project for rendering must be saved with its assets. In that case, all materials used in the scene will be saved in one folder.
The naming of files and folders. Names of the project and the folder must not contain spaces or special characters. Use underscores instead of spaces. Russian letters must not be used.
The requirements for names of assets and textures are the same. If you cannot make it, contact the manager for assistance.
An example of correct naming of files
Correction of errors in the project. If necessary, you can introduce changes to the project. After that, you need to save the file (file-save incremental) and specify the path to the scene file to the manager. Change the iteration index in the output path to ./out_01/$prj/
Moving and deleting files. Before starting rendering, you can replace and move files, create new folders. In the process of rendering, it is strictly forbidden to move, delete, etc. anything from the project, you also cannot move and delete render files in the 'out' folder.