Setting the project path $HIP
All paths in the project to alembics, textures, caches, etc. are not specified in absolute paths, for example (H:\Houdini_CACHE\Volcano\Smoke_2), but using the $HIP variable. This is the most important, basic setting for a project running "from the server" when you are on a workstation and the project data are on the server.
Path to the output folder - also use $HIP + try to avoid complex expressions.