Project Render

Renderfarm is not responsible for the result of a rendering that is made without preparing a project according to the instructions.
For optimization, flexibility and rendering speed, the frames of your project are divided into parts (tascas).
Each task is rendered in parallel by a separate server (currently free). As a consequence, the output frames may appear in different sequences.

Since the scene is rendered on several servers, it is necessary to cache the parameters, patikls, etc. You can read more about this in the "Preparing a project" section.

The rendering of a single task consists of several stages indicated at the diagram:

- scene opening: the larger the scene file size is, the longer it is
- preparation: texture conversion, parametric stuff miscalculation, geometry unpacking, etc.
- rendering directly by the videocard core: it depends on the number of passes, re-reflections, SSS, volumlights, etc.
- saving sequences: the more resolution and more passes - the longer

Frames in the project have different complexity, which can also increase or decrease render time. This time can not be predicted and put in the calculation, so the calculator's forecast and the actual rendering time can differ significantly.

Correcting errors in the project

If necessary, you can make changes to the project, for this you need to inform the manager about the corrections and stop the current renderer if necessary. After that you need to save the file (file-save incremental) and specify the path to the scene file to the manager. In the output path, change the iteration index out_01/$prj/.

Moving and deleting files. Before rendering starts you can replace and move files, create new folders. During the rendering process it is strictly forbidden to move, delete etc. anything from the project, also it is forbidden to move and delete render files in the out folder.
Before sending it to the final render, the manager can make a test previs of the IPR. To do this you need to tell us the test frame numbers, and we will send you the picture for approval.

If the previs looks correct, you confirm it to the manager, and he will start the final render. You will be notified accordingly in the correspondence.

If the previs shows any problems, you will be given access to Anydesk (access time is included in the free test of 30 minutes). You need to check the project according to the instructions, do the previs.

When the result is satisfactory you save the project and turn off Anydesk. After notifying the manager that you are ready for the final rendering.

The finished result

When the final render starts, you will get a notification from the manager. After that, it is highly desirable to be in touch, and quickly check the finished result in your shared folder in the output directory of the sequences.

If the result is not correct, you need to promptly notify the manager. For such cases we have a test rendering for 30 minutes (includes setup through Anydesk). If the rendering time exceeds 30 minutes, and you have not received a signal to stop, then the counter of payment is included.
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